Each district's jobs open one by one as you level up; do every job once to face its boss. XP per energy climbs with every job, so the newest job you can do is usually the best one. More in Your first 30 levels.
01 Union Stockyards · level 84+
A square mile of pens, rail sidings and killing floors. The smell never leaves.
| Job | Level | Energy | XP | XP / energy | Cash | Needs | Drops |
|---|---|---|---|---|---|---|---|
| Rig the scales at the weigh station | 84 | 200 | 1,280 | 6.40 | $1.28M–1.44M | - | |
| Rustle a trainload of cattle | 85 | 206 | 1,330 | 6.46 | $1.36M–1.52M | - | |
| Lean on the meatpackers' union | 86 | 212 | 1,380 | 6.51 | $1.41M–1.58M | - | |
| Cut into a refrigerated rail car | 87 | 218 | 1,425 | 6.54 | $1.47M–1.65M | - | |
| Pay off the federal meat inspectors | 88 | 224 | 1,470 | 6.56 | $1.52M–1.7M | - | - |
| Fix the horse auction | 89 | 230 | 1,515 | 6.59 | $1.57M–1.77M | - | |
| Shake down the Back of the Yards taverns | 90 | 236 | 1,560 | 6.61 | $1.63M–1.83M | - | - |
| Torch a rival packing house | 91 | 243 | 1,610 | 6.63 | $1.69M–1.89M | - | |
| Take over the Union Stockyards | 92 | 250 | 1,680 | 6.72 | $1.75M–1.97M | - |
Properties
| Property | Income / hour per level | Safe holds | Level |
|---|---|---|---|
| $14,000 | 12 h | 84 | |
| $16,500 | 12 h | 88 |
Contracts
| Contract | Time | Crew | Needs |
|---|---|---|---|
| Run a cattle train to Kansas City The cattle arrive. Some of the cars don’t. | 4 h | 6 | - |
Collections
| Collection | Pieces | Bonus for the first full set |
|---|---|---|
| Cattle Brands common | Bar T Brand · Lazy S Brand · Rocking R Brand · Double Diamond Brand · Running W Brand · Crown Brand · Golden Bull Brand | +70 max health |
| Railroad Lanterns rare | Brakeman's Lantern · Switchman's Lantern · Red Signal Lantern · Green Signal Lantern · Conductor's Lantern · Caboose Lantern · Golden Limited Lantern | −4% job energy |
02 Maxwell Street · level 94+
The open-air market where anything stolen on Saturday is for sale on Sunday.
| Job | Level | Energy | XP | XP / energy | Cash | Needs | Drops |
|---|---|---|---|---|---|---|---|
| Skim the pushcart peddlers | 94 | 220 | 1,540 | 7.00 | $1.63M–1.8M | - | |
| Fence a truckload of stolen radios | 95 | 225 | 1,585 | 7.04 | $1.68M–1.86M | - | - |
| Run the Sunday market racket | 96 | 230 | 1,625 | 7.07 | $1.73M–1.91M | - | |
| Strip stolen cars behind the market | 97 | 236 | 1,675 | 7.10 | $1.78M–1.98M | ||
| Melt down hot jewelry | 98 | 241 | 1,715 | 7.12 | $1.84M–2.04M | - | - |
| Run a floating dice game | 99 | 247 | 1,765 | 7.15 | $1.9M–2.1M | - | |
| Pass counterfeit twenties | 100 | 253 | 1,815 | 7.17 | $1.96M–2.18M | - | |
| Buy off the Maxwell Street precinct | 101 | 259 | 1,860 | 7.18 | $2.03M–2.25M | - | - |
| Clean out a bonded warehouse | 102 | 264 | 1,905 | 7.22 | $2.09M–2.31M | - | |
| Own every stall on Maxwell Street | 103 | 270 | 1,995 | 7.39 | $2.15M–2.38M | - |
Properties
| Property | Income / hour per level | Safe holds | Level |
|---|---|---|---|
| $19,000 | 16 h | 94 | |
| $21,500 | 16 h | 98 |
Contracts
| Contract | Time | Crew | Needs |
|---|---|---|---|
| Empty a jeweler’s back room Sunday market noise covers a lot of drilling. | 5 h | 7 | - |
Collections
| Collection | Pieces | Bonus for the first full set |
|---|---|---|
| Pawn Tickets common | Ticket: Fiddle · Ticket: Typewriter · Ticket: Trumpet · Ticket: Fur Stole · Ticket: Wedding Band · Ticket: War Medal · Ticket: Crown Jewel | +7 max energy |
| Pocket Watches rare | Railroad Watch · Hunter Case Watch · Enamel Dial Watch · Skeleton Watch · Minute Repeater · Chronograph · Brandt Grand Complication | +14 attack |
03 The Levee · level 104+
Jazz halls, gin joints and a password for every door.
| Job | Level | Energy | XP | XP / energy | Cash | Needs | Drops |
|---|---|---|---|---|---|---|---|
| Run bootleg rye into the speakeasies | 104 | 240 | 1,825 | 7.60 | $2.06M–2.26M | - | |
| Fix a cutting contest at the jazz hall | 105 | 245 | 1,870 | 7.63 | $2.11M–2.33M | - | |
| Crash a society ball for the jewels | 106 | 251 | 1,910 | 7.61 | $2.17M–2.39M | ||
| Tip off a raid on a rival speakeasy | 107 | 256 | 1,955 | 7.64 | $2.22M–2.46M | - | - |
| Skim the policy wheel | 108 | 262 | 2,000 | 7.63 | $2.29M–2.53M | - | - |
| Land whiskey boats off Lake Michigan | 109 | 268 | 2,050 | 7.65 | $2.36M–2.62M | - | |
| Pay the Prohibition agents to look away | 110 | 274 | 2,100 | 7.66 | $2.43M–2.69M | - | - |
| Hit the Levee's biggest gambling den | 111 | 281 | 2,155 | 7.67 | $2.51M–2.77M | - | |
| Take the crown of the Levee | 112 | 290 | 2,230 | 7.69 | $2.61M–2.89M | - |
Properties
| Property | Income / hour per level | Safe holds | Level |
|---|---|---|---|
| $25,000 | 24 h | 104 | |
| $28,000 | 24 h | 108 |
Contracts
| Contract | Time | Crew | Needs |
|---|---|---|---|
| Run a rye convoy from Canada Three trucks, two border crossings, one long night. | 6 h | 7 |
Collections
| Collection | Pieces | Bonus for the first full set |
|---|---|---|
| Jazz 78s common | Levee Stomp · Gin Mill Rag · South Side Shuffle · Lake Shore Blues · El Train Boogie · Velvet After Midnight · Golden Horn (Test Pressing) | +5 max stamina |
| Speakeasy Cards rare | “Swordfish” · “Blue Moon” · “Bee’s Knees” · “Joe Sent Me” · “Giggle Water” · “Cat’s Pajamas” · The Gold Key Card | +14 defense |
04 The Loop · level 114+
Under the El tracks: the Board of Trade, City Hall and a machine that never stops.
| Job | Level | Energy | XP | XP / energy | Cash | Needs | Drops |
|---|---|---|---|---|---|---|---|
| Corner the wheat pit | 114 | 260 | 2,130 | 8.19 | $2.58M–2.84M | - | |
| Buy votes in the river wards | 115 | 264 | 2,175 | 8.24 | $2.64M–2.9M | - | |
| Dump forged grain futures | 116 | 269 | 2,215 | 8.23 | $2.7M–2.98M | - | |
| Skim the El construction contracts | 117 | 273 | 2,260 | 8.28 | $2.76M–3.04M | - | |
| Steal a mayoral primary | 118 | 278 | 2,300 | 8.27 | $2.82M–3.1M | - | |
| Rob the Lakeshore Trust vault | 119 | 283 | 2,345 | 8.29 | $2.88M–3.18M | - | |
| Sell city jobs out of City Hall | 120 | 288 | 2,390 | 8.30 | $2.95M–3.25M | - | - |
| Put the police commissioner on the payroll | 121 | 293 | 2,435 | 8.31 | $3.02M–3.32M | - | |
| Lean on a crusading newspaper | 122 | 299 | 2,490 | 8.33 | $3.09M–3.41M | - | - |
| Take over the Democratic machine | 123 | 305 | 2,560 | 8.39 | $3.17M–3.49M | - |
Properties
| Property | Income / hour per level | Safe holds | Level |
|---|---|---|---|
| $32,000 | 24 h | 114 |
Contracts
| Contract | Time | Crew | Needs |
|---|---|---|---|
| Steal a ward election Vote early, vote often, and count it yourself. | 8 h | 8 | - |
Collections
| Collection | Pieces | Bonus for the first full set |
|---|---|---|
| Board of Trade Badges common | Oats Pit Badge · Corn Pit Badge · Soybean Pit Badge · Wheat Pit Badge · Pork Belly Badge · Live Cattle Badge · Gold Seat Badge | +8 max energy |
| Campaign Buttons rare | “Vote Early” · “Vote Often” · Ward Boss · Alderman · Mayor · Governor · The Machine | +80 max health |
05 Cicero · level 124+
A town of its own just past the city line, and the Outfit owns every brick of it.
| Job | Level | Energy | XP | XP / energy | Cash | Needs | Drops |
|---|---|---|---|---|---|---|---|
| Collect from the Hawthorne Hotel | 124 | 270 | 2,375 | 8.80 | $3.09M–3.39M | - | - |
| Fix the races at Hawthorne track | 125 | 275 | 2,435 | 8.85 | $3.18M–3.49M | - | |
| Put slot machines in every bar in Cicero | 126 | 280 | 2,495 | 8.91 | $3.28M–3.61M | - | - |
| Ambush a rival beer convoy | 127 | 285 | 2,550 | 8.95 | $3.38M–3.72M | - | |
| Own the Cicero town council | 128 | 290 | 2,605 | 8.98 | $3.47M–3.83M | - | |
| Run the North Side gang out of town | 129 | 295 | 2,660 | 9.02 | $3.58M–3.94M | - | |
| Take the Chairman's seat at the Outfit | 130 | 300 | 2,720 | 9.07 | $3.68M–4.05M | - |
Properties
| Property | Income / hour per level | Safe holds | Level |
|---|---|---|---|
| $38,000 | 48 h | 124 |
Contracts
| Contract | Time | Crew | Needs |
|---|---|---|---|
| Hit the Outfit’s beer trucks They’ll know it was you. That’s the point. | 8 h | 8 |
Collections
| Collection | Pieces | Bonus for the first full set |
|---|---|---|
| Hawthorne Chips common | $1 Chip · $5 Chip · $10 Chip · $25 Chip · $100 Chip · $500 Chip · $10,000 Plaque | −5% job energy |
| Outfit Keys rare | Hotel Room Key · Garage Key · Safe-Deposit Key · Speakeasy Key · Lake House Key · Vault Key · The Chairman's Key | +16 attack |